Comments
Game Soundtrack
Summary
Tales of Alurium is a Turn-Based RPG set thousands of years in the future after a great calamity wiped out nealry all life in the world. Though the world was very nearly destroyed, society has rebuilt itself back into medieval times. However, when the world is once agian threatened by the Cult of the God of the Apocalypse, it is up to Fibbic, his uncle Ontonzo, and a rag tag team of other heros to travel across an entire continent and stop the cult and bring peace back to Alurium.
Controls
Left is Mouse and Keyboard, Right is Controllers (XBOX One Controller for reference)
WASD/D-Pad - Directional Movement
E/A Button - Interaction
Shift/X Button - Sprint
Tab/Select Button - Inventory, Characters, Map, and Settings
Escape/Menu Button - Pause/Quit
It took me 3 days to get this done, and I'm kinda proud of it. #gamedev #indiedev #pixelart #videogamedesign
The Battle System is coming together, bit of a long way to go though. Like adding lighting to fire at some point. #gamedev #indiedev #pixelart #videogamedesign
I finished it up a while back, but items can now be used in battle. Why's the item brighter than the rest of the screen? I'm trying to fix that, but it's not exactly obvious to me how I can make it blend in easily #gamedev #indiedev #pixelart #videogames
Do the Disco! (Reupload because original post was bad) #pixelart #gamedesign #debugging #gamedev #indiedev
Hope to show off an actual, proper battle soon. For now, I gotta figure out how to make the trees cooperate... #gamedev #indiedev #videogamedesign
Well, I'm back. I took a break from working on #TalesofAlurium because I was burnt out for a while and had another passion project to work on. Anyway, I have a little "making of" for an animation I worked on this week. Enjoy! #gamedev #indiedev #pixelart